Keywords
Healing
Abilities that use it
DroidDroids are weak against Ion effects and cannot be Healed.First ResponderThis Operator is permanently equipped with a Medpac that does not use a utility slot. When this Operator rescues an ally with Rally, that ally is Fully Healed.Bacta StimFully Heals this Operator.Double-dose Bacta StimFully Heals this Operator.Deluxe Bacta StimFully Heals this Operator.Hyper-Bacta StimFully Heals this Operator and grants 5 Stacks of Stimulant.MedpacHeals 30% of the target ally's Health. Cannot be used on Droids.Medpac Mk. IIHeals 30% of the target ally's Health. Cannot be used on Droids.Surgeon's ToolsHeals 30% of the target ally's Health. Cannot be used on Droids.Medpac Mk. IIIHeals 30% of the target ally's Health. Cannot be used on Droids.Medpac Mk. IVHeals 30% of the target ally's Health. Cannot be used on Droids.Trauma KitWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed.Trauma Kit Mk. IIWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 20% chance the healed ally is not Injured.Trauma Kit Mk. IIIWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 25% chance the healed ally is not Injured.Trauma Kit Mk. IVWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 33% chance the healed ally is not Injured.