Den facilities
Facilities
What you can build aboard the Den, the states each facility passes through, and every upgrade you can spend on it.
Facilities
FacilitiesUpgrades
What each upgrade actually does, in the game's own wording. Where an upgrade comes in ranks, the ranks are listed together. A figure in braces is a value the game fills in from the save, so it is shown as the game stores it.
Additional Optimization SlotIAll Operators gain an additional Optimization Slot.IIAll Operators gain an additional Optimization Slot.
Additional Utility SlotAll Operators gain an additional Utility Item Slot.
Additional Weapon Mod SlotAll Operators gain an additional Weapon Mod Slot.
Better Black Market DealsReduces the Black Market prices by 15%
Cautionary IntelReduces the chance of Injuries on Dangerous Operations by 20%
Cheaper Medical SuppliesIReduces the cost of assigning an Operator to a Bed or the Bacta Tank by 150 Credits.IIReduces the cost of assigning an Operator to a Bed or the Bacta Tank by 150 Credits.
Cheaper RecruitmentLowers the cost of recruiting new Operators at the Recruitment Facility.
Cheaper RefreshReduces the cost to refresh the Black Market by 50%.
Combat Passive1All Operators gain a [REDACTED] unique passive benefit.2All Operators gain a [REDACTED] unique passive benefit.3All Operators gain a [REDACTED] unique passive benefit.
Combat ReadinessIno descriptionIIThe squad begins each combat with 2 Advantage. (This bonus stacks with +Advantage effects gained during tactical missions)IIIThe squad begins each combat with 3 Advantage. (This bonus stacks with +Advantage effects gained during tactical missions)
Core InfluenceIImmediately grants +5 Influence in Core Zones.IIImmediately grants +5 Influence in Core Zones.
Droid Repair BayInteract with the Astromech in the Pit to unlock this upgrade.
Unlocks recruiting Droids at Recruitment and repairing Injured Droids at the
Medbay.
Expedited DeliveryAdds the ability to refresh available items in the Black Market
Focus PointIAll Operators gain +2 Focus Points.IIAll Operators gain an additional +3 Focus Points.IIIAll Operators gain an additional +4 Focus Points.
Grenade Throw DistanceIncreases Grenade Throw Distance by +2.0m.
Improved LoungeOperators remaining at the Den during a mission gain an additional +5 Bond XP.
Increased Crew QuartersIIncreases maximum Operators on your roster by 1.IIIncreases maximum Operators on your roster by 1.IIIIncreases maximum Operators on your roster by 2.IVIncreases maximum Operators on your roster by 2.
Increased Market InventoryIThe Black Market gains +1 item available for purchase.IIno description
Influence UpgradeIncreased Influence when completing Operations and Missions
Longarm Critical ChanceIIncreases Critical Chance by +{0%} for Longarms.IIIncreases Critical Chance by an additional +{0%} for Longarms.IIIIncreases Critical Chance by an additional +{0%} for Longarms.
Longarm DamageIIncreases Damage by +{0} and Critical Damage by +{1} for Longarms.IIIncreases Damage by an additional +{0} and Critical Damage by an additional +{1} for Longarms.IIIIncreases Damage by an additional +{0} and Critical Damage by an additional +{1} for Longarms.
Longarm Range and OverwatchIReduces Chance-To-Hit penalties from Range by 5% and increases Max Overwatch Range by +{1m} for Operators armed with Longarms.IIReduces Chance-To-Hit penalties from Range by an additional 5% and further increases Max Overwatch Range by +{1m} for Operators armed with Longarms.
Medical BedIIno descriptionIIIThe Medbay gains a 2nd Bed allowing you to remove Injuries from up to 2 Operators at the same time.IVThe Medbay gains a 3rd Bed allowing you to remove Injuries from up to 3 Operators at the same time.
Mid InfluenceIImmediately grants +5 Influence in Mid ZonesIIImmediately grants +5 Influence in Mid Zones
Outer InfluenceIImmediately grants +5 Influence in Outer ZonesIIImmediately grants +5 Influence in Outer Zones
Perfect CalibrationIncreases Base Weapon Damage by +1.
PersuasionIPlacing a Contact provides +2 InfluenceIIPlacing a Contact provides an additional +3 Influence
Pistol Critical ChanceIIncreases Critical Chance by +{0%} for Pistols.IIIncreases Critical Chance by an additional +{0%} for Pistols.
Pistol DamageIIncreases Damage by +{0} and Critical Damage by +{1} for Pistols.IIIncreases Damage by +{0} and Critical Damage by +{1} for Pistols.IIIIncreases Damage by +{0} for Pistols.
Pistol MovementIIncreases First Movement Distance by +{0m} for Operators armed with Pistols.IIIncreases First Movement Distance by an additional +{0m} for Operators armed with Pistols.IIIIncreases First Movement Distance by an additional +{0m} for Operators armed with Pistols.
Pistol RangeIIncreases Standard Shot Range by {0m}IIIncreases Standard Shot Range by {0m}
Polished LensIncreases Critical Damage by +2.
Quality GoodsIIncreases the Chance of Higher Quality Items being available at the Black Market.IIFurther increases the Chance of Higher Quality Items being available at the Black Market.
Rebalanced FrameIncreases the blaster's optimal range by +2.0m
Repeater DamageIIncreases Damage by +{0} and Rapid Fire Damage by +{1} per AP for Repeaters.IIIncreases Damage by an additional +{0} and Rapid Fire Damage by an additional +{1} per AP for Repeaters.
Repeater MovementIIncreases First Movement Distance by +{0m} for Operators armed with Repeaters.IIIncreases First Movement Distance by an additional +{0m} for Operators armed with Repeaters.
Repeater OverwatchIIncreases Max Overwatch Range by +{0m} and Overwatch Area by +33%.IIIncreases Max Overwatch Range by an additional +{0m} and Overwatch Area by an additional +33%.IIIIncreases Max Overwatch Range by an additional +{0m} and Overwatch Area by an additional +33%.
Repeater RangeIReduces Repeater Range Penalty-To-Hit and improve Overwatch RangeIIGreatly reduces Repeater Range Penalty-To-Hit and improve Overwatch Range
Rifle DamageIIncreases Damage by +{0} and Critical Damage by +{1} for Rifles.IIIncreases Damage by an additional +{0} and Critical Damage by an additional +{1} for Rifles.IIIIncreases Damage by an additional +{0} and Critical Damage by an additional +{1} for Rifles.
Rifle MovementIIncreases First Movement Distance by +{0m} for Operators armed with Rifles.IIIncreases First Movement Distance by an additional +{0m} for Operators armed with Rifles.
Rifle RangeIReduces Chance-To-Hit penalties from Range by 5% and increases Max Overwatch Range by +{1m} for Operators armed with Rifles.IIReduces Chance-To-Hit penalties from Range by an additional 5% and increases Max Overwatch Range by an additional +{1m} for Operators armed with Rifle.
Scavengingno descriptionGain +10 Credits each Cycle
Secondary Focusing LensIncreases base Critical Chance by 10%
Secret ItemIAdds a Secret Item to the Black Market supply every refreshIIAdds a Secret Item to the Black Market supply every refresh
Spy NetworkGain +5 Intel each Cycle
Teamwork Assist DamageIIncreases Assist Damage by +{0}.IIIncreases Assist Damage by an additional +{0}.
Unlock Black MarketUnlocks the Black Market at the Armory allowing you to purchase Weapon Mods and Utility Items.
Unlock Class RetrainingAllow Operators to retrain to a new class. (Restrictions to unique classes)
Unlock LoungeUnlocks the Lounge. Operators remaining at the Den during a mission gain +5 Bond XP.
Upgrade Advantage1The squad begins each combat with 1 Advantage. (This bonus stacks with +Advantage effects gained during tactical missions)
Upgrade LuckyA carved effigy that is supposed to bring good luck. Probably not worth the money.
Upgrade Medbay Slot4The Medbay gains a 4th Bed allowing you to remove Injuries from up to 4 Operators at the same time.
Upgrade ScavengingGain increased credits from missions
Zero-Resistance ChamberIncreases Base Weapon Damage by +2