Zero CompanyDatabank
Glossary / term
Keywords

Injured

Injured Operators cannot fight effectively and suffer a -15% Chance-To-Hit penalty for each injury. An Operator who suffers too many injuries is Killed-In-Action and lost forever.

Abilities that use it

For My Brothers IIIFor My Brothers IIIThe first time in any mission Trick is defeated, he is Downed instead of killed. Trick automatically revives at the beginning of the next turn at Full Health. Trick does not receive an Injury the first time he is Downed.PassiveFor My Brothers IVFor My Brothers IVThe first time in any mission that Trick is defeated, he is Downed instead of killed. Trick revives immediately and recovers 1 Action Point. Trick does not receive an Injury the first time he is Downed.PassiveFor My Brothers IIIFor My Brothers IIIOnce per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health. Trick does not receive an Injury the first time he is Downed.PassiveFor My Brothers IVFor My Brothers IVOnce per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health. If Downed on your turn, Trick will revive immediately and recover 1 Action Point. Trick does not receive an Injury the first time he is Downed.PassiveFortitudeFortitudeIncreases Defense by +2 while this Operator is Injured.PassiveFortitude IIFortitude IIIncreases Defense by +3 while this Operator is Injured.PassiveFortitude IIIFortitude IIIIncreases Defense by +4 while this Operator is Injured.PassiveFortitude IVFortitude IVIncreases Defense by +6 while this Operator is Injured. Additionally, this Operator ignores the Chance-To-Hit penalty from injury.PassiveTrauma Kit Mk. IITrauma Kit Mk. IIWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 20% chance the healed ally is not Injured.Utility ItemTrauma Kit Mk. IIITrauma Kit Mk. IIIWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 25% chance the healed ally is not Injured.Utility ItemTrauma Kit Mk. IVTrauma Kit Mk. IVWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 33% chance the healed ally is not Injured.Utility Item