Keywords
Injured
Abilities that use it
For My Brothers IIIOnce per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health. Trick does not receive an Injury the first time he is Downed.For My Brothers IVOnce per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health. If Downed on your turn, Trick will revive immediately and recover 1 Action Point. Trick does not receive an Injury the first time he is Downed.FortitudeIncreases Defense by +2 while this Operator is Injured.Fortitude IIIncreases Defense by +3 while this Operator is Injured.Fortitude IIIIncreases Defense by +4 while this Operator is Injured.Fortitude IVIncreases Defense by +6 while this Operator is Injured. Additionally, this Operator ignores the Chance-To-Hit penalty from injury.Trauma Kit Mk. IIWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 20% chance the healed ally is not Injured.Trauma Kit Mk. IIIWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 25% chance the healed ally is not Injured.Trauma Kit Mk. IVWhen this Operator Rallies a Downed ally, that ally returns to action Fully Healed. There is a 33% chance the healed ally is not Injured.