Keywords
Ranged Attack
Ranged Attacks include all attacks execute at range. Blaster, sidearm, and some force attacks also receive bonuses that apply to all ranged attacks.
Abilities that use it
The Bigger They Are...This Operator's Ranged and Melee Attacks deal +2 Damage against Elite and Boss enemies.The Bigger They Are... IIThis Operator's Ranged and Melee Attacks deal +3 Damage against Elite and Boss enemies.The Bigger They Are... IIIThis Operator's Ranged and Melee Attacks deal +4 Damage against Elite and Boss enemies.The Bigger They Are... IVThis Operator's Ranged and Melee Attacks deal +6 Damage against Elite and Boss enemies.Keen EyeIncreases this Operator's Critical Chance for all Ranged Attacks by +6%.Keen Eye IIIncreases this Operator's Critical Chance for all Ranged Attacks by +9%.Keen Eye IIIIncreases this Operator's Critical Chance for all Ranged Attacks by +12%.Keen Eye IVIncreases this Operator's Critical Chance for all Ranged Attacks by +15%.Keen Eye VIncreases this Operator's Critical Chance for all Ranged Attacks by +18%.Combat StimGrants Stimulant to an ally for 2 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Combat Stim IIGrants Stimulant to an ally for 3 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Combat Stim IIIGrants Stimulant to an ally for 4 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Combat Stim IVGrants Stimulant to an ally for 5 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Combat Stim VGrants Stimulant to an ally for 6 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Combat Stim VIGrants Strong Stimulant to an ally for the rest of this combat, greatly increasing Max Health, Melee Damage, and Ranged Damage.Tactical TimingProvides a 30% chance to gain +1 Advantage when this Operator defeats an enemy with a Ranged or Melee Attack.Tactical Timing IIProvides a 40% chance to gain +1 Advantage when this Operator defeats an enemy with a Ranged or Melee Attack.Tactical Timing IIIProvides a 50% chance to gain +1 Advantage when this Operator defeats an enemy with a Ranged or Melee Attack.Tactical Timing IVProvides a 65% chance to gain +1 Advantage when this Operator defeats an enemy with a Ranged or Melee Attack.Tactical Timing VProvides a 80% chance to gain +1 Advantage when this Operator defeats an enemy with a Ranged or Melee Attack.Combat GasGain 5 stacks of Sharpened Senses. Each stack increases Chance-To-Hit by +5% and Attack Damage by +1 on the next Ranged Attack or Melee Attack this turn.Combat Gas IIGain 6 stacks of Sharpened Senses. Each stack increases Chance-To-Hit by +5% and Attack Damage by +1 on the next Ranged Attack or Melee Attack this turn.Combat Gas IIIGain 8 stacks of Sharpened Senses. Each stack increases Chance-To-Hit by +5% and Attack Damage by +1 on the next Ranged Attack or Melee Attack this turn.Combat Gas IVGain 10 stacks of Sharpened Senses. Each stack increases Chance-To-Hit by +5% and Attack Damage by +1 on the next Ranged Attack or Melee Attack this turn.