◀ Armory manifest
Carried by hostiles
An enemy kit has no attribute table of its own. The numbers sit on each unit's weapon spec and move with the mission's threat level, so this is what each carrier does with it on Normal; the unit's page has the other settings.
Damage12 to 34 to 67 to 89 and up
Rate of fire
The volley profile behind the animation: how fast rounds leave the barrel, how many volleys a shot can run to, and the share of rounds the game deliberately throws wide on a hit so a burst still looks like a burst.
Standard
- Rounds per minute
- 350
- Max volleys
- 5
- Cosmetic miss rate
- 25%
- Burst patterns
- 5 rounds, 4 rounds, 5 rounds
PFA
- Rounds per minute
- 350
- Max volleys
- 1
- Cosmetic miss rate
- 33%
- Burst patterns
- 3 rounds, 2 rounds
Firestorm
- Rounds per minute
- 1,000
- Max volleys
- -1
- Cosmetic miss rate
- 33%
- Burst patterns
- 17 rounds
Bulwark
- Rounds per minute
- 350
- Max volleys
- 5
- Cosmetic miss rate
- 25%
- Burst patterns
- 4 rounds
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