Zero CompanyDatabank
Ability index / ability
Jedi Knight · Simple

Push

Violently Pushes an enemy, dealing Force Damage.

Tiers

Each tier replaces the one before it. Focus is the running total the line has cost by the time you take it, not what that tier alone adds.

PushPushViolently Pushes an enemy, dealing Force Damage.+16 damage
PushPushForcefully Pushes an enemy in the chosen direction, dealing Force Damage.+6 damageLv 0 · 0 focus
Push IIPush IIForcefully Pushes an enemy in the chosen direction, dealing Force Damage.+7 damageLv 1 · 2 focus
Push IIIPush IIIForcefully Pushes an enemy in the chosen direction, dealing Force Damage.+8 damageLv 3 · 5 focus
Push IVPush IVForcefully Pushes an enemy in the chosen direction, dealing Force Damage.+9 damageLv 5 · 9 focus
Push VPush VForcefully Pushes an enemy in the chosen direction, dealing Force Damage.+10 damageLv 7 · 15 focus
Push VIPush VIForcefully Pushes an enemy in the chosen direction, dealing Force Damage and Disorienting it.+12 damageLv 8 · 23 focus

Effects applied

HarmonyHarmonyHarmony with the Force affects the capabilities of the Jedi. Deflection Chance and Lightsaber Damage improve with each stack of Harmony.Source
TauntTauntA Taunted unit must target the source of the Taunt.Target
DisorientedDisorientedDisoriented units suffer a -20% Chance-To-Hit penalty on Ranged Attacks.Target