Zero CompanyDatabank
Armory manifest
DC-15A model
RiflePrimary weapon

Armory record

DC-15A

Type
Rifle
Slot
Primary weapon
Fixed values
Reaction damage
1
Reaction chance to hit
100%
Assist damage
1
Melee damage
10
Melee critical chance
5%
Melee critical damage
6

Every weapon that carries these uses the same number, so they are the system's constants rather than something this weapon is better or worse at.

Tiers

The same weapon at each upgrade step. Every tier shares this model and this wording; only the numbers move.

DC-15A10 damage · 5% crit · 6 crit damage · 1,000 optimal range
DC-15A (enemy issue)no attribute table

Stats

Bars are scaled against the highest value any weapon in the game reaches for that stat, so a full bar means best in class.

Firepower
Damage10
Critical chance5%
Critical damage6
Range
Optimal range, max1,000
Absolute range, max3,500
Long falloff step120
Range5
Line-of-sight radius5
Overwatch and reactions
Overwatch arc20
Overwatch range800

Rate of fire

The volley profile behind the animation: how fast rounds leave the barrel, how many volleys a shot can run to, and the share of rounds the game deliberately throws wide on a hit so a burst still looks like a burst.

Standard
Rounds per minute
500
Max volleys
3
Cosmetic miss rate
33%
Burst patterns
5 rounds, 6 rounds, 5 rounds
PFA
Rounds per minute
350
Max volleys
3
Cosmetic miss rate
33%
Burst patterns
3 rounds, 2 rounds
Firestorm
Rounds per minute
429
Max volleys
-1
Cosmetic miss rate
33%
Bulwark
Rounds per minute
500
Max volleys
3
Cosmetic miss rate
33%
Burst patterns
5 rounds
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