◀ Armory manifest
Carried by hostiles
An enemy kit has no attribute table of its own. The numbers sit on each unit's weapon spec and move with the mission's threat level, so this is what each carrier does with it on Normal; the unit's page has the other settings.
Damage12 to 34 to 67 to 89 and up
Mods, as they look on this weapon
A weapon part is a mod's appearance: fit an Amplifier and the barrel becomes the Amplifier barrel. Each slot's four alternatives are its four mod families, rendered on this weapon; the default is the weapon as issued. Every slot and what else takes it.
Barrel
Default
Condenser
Amplifier
Rapid Cycler
Phase Adjuster
Base
Default
Cell
Default
Ion
Shock
Ignition
High Powered
ScopeScope 02 Long Range, Scope 03 Precision, Scope 04 Targeting, Scope 05 Tracking
Stock
Default
Lightweight
Balanced
Bracing
Ergonomic
Comments
