Zero CompanyDatabank
◀ Threat assessment
ZC-H-013Imperial Grenadier
Hostile profile

Imperial Grenadier

Threat value
133
Faction
Imperial
Class
Imperial Trilla
Classification
Ranged
Also carries
Impact Bomb

Numbers by difficulty and threat

Rows are the difficulty setting, columns the threat level of the mission. At threat 1 every setting uses the same base table; the gap opens from threat 2. Elite and boss classifications multiply health on top of these.

Durability
Armor1 to 34 to 67 to 89 and up
Story1234
Normal1234
Hard3577
Expert and Absolute3577
Health1 to 34 to 67 to 89 and up
Story28385062
Normal28385062
Hard36445874
Expert and Absolute36445874
Weapon
Critical damage1 to 34 to 67 to 89 and up
Story0000
Normal4000
Hard0000
Expert and Absolute0000
Ranged damage1 to 34 to 67 to 89 and up
Story5789
Normal10141618
Hard12162022
Expert and Absolute16222832
Ordnance
Grenade damage1 to 34 to 67 to 89 and up
Story5689
Normal10141618
Hard12161922
Expert and Absolute16222732
Same on every setting
Defense
0
Accuracy
0
Action points
3
Advantage
0
Attack
0
Hit chance cap
85%
Advantage cap
0
Movement action points
0
Movement per action point
5 m
Critical chance
0%
Max skill bonus
0
Overwatch arc
8
Overwatch range
16 m
Range
0 m
Absolute range, max
15 m
Absolute range, min
0 m
Optimal range, max
6 m
Optimal range, min
0 m
Reaction chance to hit
65%
Reaction damage
0.5
Grenade blast radius
2 m
Grenade throw distance
15 m

Shots to kill

On Normal, per threat band: the unit's health (elite and boss multipliers included) over each weapon's top-tier base damage less the unit's defense and armor, rounded up. Critical hits, cover, defense penetration and abilities all move it; this is the floor a plain shot works from.

Weapon1 to 34 to 67 to 89 and up
ScattergunScattergun · 36 damage1222
Anakin's LightsaberLightsaber · 28 damage2223
Custom RSKF-44RSKF44 · 16 damage2346
Ion BlasterIon Blaster · 16 damage2346
Restored RSKF-44RSKF44 · 14 damage3457
773 FirepuncherSniper Rifle · 12 damage3468
DC-17m Weapon SystemRepeater · 12 damage3468
E-5SSniper Rifle · 12 damage3468
FlamethrowerFlamethrower · 12 damage3468
Holdout PistolLight Blaster Pistol · 12 damage3468
IQA-11Sniper Rifle · 12 damage3468
Remachined RSKF-44RSKF44 · 12 damage3468
Valken-38XSniper Rifle · 12 damage3468
DC-15ARifle · 10 damage45811
EE-3Rifle · 10 damage45811
Relby-V10Rifle · 10 damage45811
VT-51Rifle · 10 damage45811
Westar-M5Rifle · 10 damage45811
Worn RSKF-44RSKF44 · 10 damage45811
DC-15LERepeater · 8 damage471016
M-32Repeater · 8 damage471016
T-21Repeater · 8 damage471016
TMG-4Repeater · 8 damage471016
AZ-7Light Blaster Pistol · 6 damage6101731
DC-17Light Blaster Pistol · 6 damage6101731
DH-16Heavy Blaster Pistol · 6 damage6101731
G40-5Heavy Blaster Pistol · 6 damage6101731
Hawks CustomLight Blaster Pistol · 6 damage6101731
LightsaberLightsaber · 6 damage6101731
Model 434Heavy Blaster Pistol · 6 damage6101731
RG-4DLight Blaster Pistol · 6 damage6101731
Snubble SpecialHoldout Pistol · 4 damage10195062
Abilities

What this unit's class grants it beyond firing its weapon.

Deploys in

Squad compositions that include this unit, and how many of it they field.

Large Imperial Grenader Heavy Trooper T9Ranged×? · Large
Medium Imperial Grenader Trooper T9Ranged×? · Medium
Imperial Trooper 2x Marauder 1x×?
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