◀ Armory manifest
Tiers
The same weapon at each upgrade step. Every tier shares this model and this wording; only the numbers move.
DC-176 damage · 5% crit · 4 crit damage · 1,000 optimal range
DC-176 damage · 5% crit · 4 crit damage · 1,000 optimal range
DC-17no attribute table
Stats
Bars are scaled against the highest value any weapon in the game reaches for that stat, so a full bar means best in class.
Firepower
Range
Overwatch and reactions
Optimal range by difficulty
- Normal
- 1,000
- Hard
- 750
- Expert
- 500
Fixed on every weapon: reaction damage 1, reaction chance to hit 100%, assist damage 1, melee damage 10, melee critical chance 5%, melee critical damage 6.
Mods, as they look on this weapon
A weapon part is a mod's appearance: fit an Amplifier and the barrel becomes the Amplifier barrel. Each slot's four alternatives are its four mod families, rendered on this weapon; the default is the weapon as issued. Every slot and what else takes it.
Barrel
Default
Condenser
Amplifier
Rapid Cycler
Phase Adjuster
Base
Default
Cell
Default
Ion
Shock
Ignition
High Powered
Scope
Default
Long Range
Precision
Targeting
Tracking
Stock
Default
Lightweight
Balanced
Bracing
Ergonomic
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