Zero CompanyDatabank
◀ Threat assessment
ZC-H-028Coil Guardian
Hostile profile

Coil Guardian

Threat value
133
Faction
Coil
Class
Undertow Guardian
Classification
Support
Behaviour
Behavior Enemy C
Calls in
Standard Shot

Numbers by difficulty and threat

Rows are the difficulty setting, columns the threat level of the mission. At threat 1 every setting uses the same base table; the gap opens from threat 2. Elite and boss classifications multiply health on top of these.

Durability
Health1 to 34 to 67 to 89 and up
Story38526882
Normal38526882
Hard48607898
Expert and Absolute48607898
Weapon
Critical damage1 to 34 to 67 to 89 and up
Story0000
Normal4000
Hard0000
Expert and Absolute0000
Ranged damage1 to 34 to 67 to 89 and up
Story4678
Normal8101214
Hard10141618
Expert and Absolute14202428
Same on every setting
Armor
0
Defense
0
Accuracy
0
Action points
3
Advantage
0
Attack
0
Hit chance cap
85%
Advantage cap
0
Movement action points
0
Movement per action point
5 m
Critical chance
0%
Max skill bonus
0
Overwatch arc
25
Overwatch range
20 m
Range
20 m
Absolute range, max
20 m
Absolute range, min
0 m
Optimal range, max
10 m
Optimal range, min
0 m
Reaction chance to hit
95%
Reaction damage
0.5

Shots to kill

On Normal, per threat band: the unit's health (elite and boss multipliers included) over each weapon's top-tier base damage less the unit's defense and armor, rounded up. Critical hits, cover, defense penetration and abilities all move it; this is the floor a plain shot works from.

Weapon1 to 34 to 67 to 89 and up
ScattergunScattergun · 36 damage2223
Anakin's LightsaberLightsaber · 28 damage2233
Custom RSKF-44RSKF44 · 16 damage3456
Ion BlasterIon Blaster · 16 damage3456
Restored RSKF-44RSKF44 · 14 damage3456
773 FirepuncherSniper Rifle · 12 damage4567
DC-17m Weapon SystemRepeater · 12 damage4567
E-5SSniper Rifle · 12 damage4567
FlamethrowerFlamethrower · 12 damage4567
Holdout PistolLight Blaster Pistol · 12 damage4567
IQA-11Sniper Rifle · 12 damage4567
Remachined RSKF-44RSKF44 · 12 damage4567
Valken-38XSniper Rifle · 12 damage4567
DC-15ARifle · 10 damage4679
EE-3Rifle · 10 damage4679
Relby-V10Rifle · 10 damage4679
VT-51Rifle · 10 damage4679
Westar-M5Rifle · 10 damage4679
Worn RSKF-44RSKF44 · 10 damage4679
DC-15LERepeater · 8 damage57911
M-32Repeater · 8 damage57911
T-21Repeater · 8 damage57911
TMG-4Repeater · 8 damage57911
AZ-7Light Blaster Pistol · 6 damage791214
DC-17Light Blaster Pistol · 6 damage791214
DH-16Heavy Blaster Pistol · 6 damage791214
G40-5Heavy Blaster Pistol · 6 damage791214
Hawks CustomLight Blaster Pistol · 6 damage791214
LightsaberLightsaber · 6 damage791214
Model 434Heavy Blaster Pistol · 6 damage791214
RG-4DLight Blaster Pistol · 6 damage791214
Snubble SpecialHoldout Pistol · 4 damage10131721
Abilities

What this unit's class grants it beyond firing its weapon.

Deploys in

Squad compositions that include this unit, and how many of it they field.

Coil Guardian Enforcer StrikerRegular×1
Coil Guardian Enforcer Trooper 1x1x2Regular×1
Coil Guardian Trooper 1x1Regular×1
Coil Lothal008 First TeamRegular×1
Coil Tel Rea010 Evac Team×1
Coil T9 Large Magnaguard Guardian Enforcer ScourgeRegular, Melee, Tank, Ranged×1 · Large
Coil T9 Large Magnaguard Guardian Enforcer StrikerRegular, Melee, Tank, Ranged×1 · Large
Coil T9 Large Seer Guardian Enforcer ScourgeRegular, Tank, Melee, Ranged×1 · Large
Coil T9 Large Seer Guardian Enforcer Striker ScourgeRegular, Melee, Ranged, Tank×1 · Large
Coil T9 Large Seer Guardian Striker ScourgeRegular, Melee, Ranged, Tank×1 · Large
Coil T8 Large Droideka Guardian Striker ScourgeRegular, Ranged, Melee, Tank×1 · Large
Coil T8 Large Guardian B2 Striker ScourgeRegular, Melee, Ranged, Tank×1 · Large
Coil T8 Large Guardian Brute Striker ScourgeRegular, Ranged, Tank, Melee×1 · Large
Coil T8 Large Guardian Sniper Striker ScourgeRegular, Ranged, Sniper, Tank, Melee×1 · Large
Coil T8 Medium Guardian EnforcerRegular, Ranged, Tank×1 · Medium
Coil T8 Medium Guardian Enforcer B1Regular, Ranged, Tank×1 · Medium
Coil T8 Medium Guardian Enforcer ScourgeRegular, Tank, Ranged, Melee×1 · Medium
Coil T8 Medium Guardian ScourgeRegular, Melee, Tank, Ranged×1 · Medium
Coil T8 Medium Guardian StrikerRegular, Ranged, Melee, Tank×1 · Medium
Coil Enforcer Guardian x2 x1×1
Coil Guardian 1x×1
Coil Guardian Crisis A x1 EliteGuardian A×1
Coil Guardian Crisis B x1 EliteGuardian B×1
Coil T6 Small Guardian StrikerRegular, Melee, Tank, Ranged×1 · Small
HM Cly 020 Initial×1
03 050 Coil InitialRegular×1
04 030 Enc2 Coil 4x CRegular×1
04 030 Enc3 Coil 2x ARegular×1
04 030 Enc3 Coil 4x ARegular×1
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