◀ Threat assessment
ZC-H-019

- Threat value
- 133
- Faction
- Imperial
- Classification
- Boss
- Boss
- Yes
Numbers by difficulty and threat
Rows are the difficulty setting, columns the threat level of the mission. At threat 1 every setting uses the same base table; the gap opens from threat 2. Elite and boss classifications multiply health on top of these.
Durability
Health1 and up
Story240
Normal300
Hard450
Expert and Absolute600
Combat
Attack1 and up
Story6
Normal12
Hard16
Expert and Absolute20
Weapon
Melee damage1 and up
Story14
Normal28
Hard28
Expert and Absolute28
Same on every setting
- Armor
- 0
- Defense
- 0
- Accuracy
- 0
- Action points
- 3
- Advantage
- 0
- Hit chance cap
- 85%
- Advantage cap
- 0
- Movement action points
- 0
- Movement per action point
- 11 m
Shots to kill
On Normal, per threat band: the unit's health (elite and boss multipliers included) over each weapon's top-tier base damage less the unit's defense and armor, rounded up. Critical hits, cover, defense penetration and abilities all move it; this is the floor a plain shot works from.
Weapon1 and up
ScattergunScattergun · 36 damage9
Anakin's LightsaberLightsaber · 28 damage11
Custom RSKF-44RSKF44 · 16 damage19
Ion BlasterIon Blaster · 16 damage19
Restored RSKF-44RSKF44 · 14 damage22
773 FirepuncherSniper Rifle · 12 damage25
DC-17m Weapon SystemRepeater · 12 damage25
E-5SSniper Rifle · 12 damage25
FlamethrowerFlamethrower · 12 damage25
Holdout PistolLight Blaster Pistol · 12 damage25
IQA-11Sniper Rifle · 12 damage25
Remachined RSKF-44RSKF44 · 12 damage25
Valken-38XSniper Rifle · 12 damage25
DC-15ARifle · 10 damage30
EE-3Rifle · 10 damage30
Relby-V10Rifle · 10 damage30
VT-51Rifle · 10 damage30
Westar-M5Rifle · 10 damage30
Worn RSKF-44RSKF44 · 10 damage30
DC-15LERepeater · 8 damage38
M-32Repeater · 8 damage38
T-21Repeater · 8 damage38
TMG-4Repeater · 8 damage38
AZ-7Light Blaster Pistol · 6 damage50
DC-17Light Blaster Pistol · 6 damage50
DH-16Heavy Blaster Pistol · 6 damage50
G40-5Heavy Blaster Pistol · 6 damage50
Hawks CustomLight Blaster Pistol · 6 damage50
LightsaberLightsaber · 6 damage50
Model 434Heavy Blaster Pistol · 6 damage50
RG-4DLight Blaster Pistol · 6 damage50
Snubble SpecialHoldout Pistol · 4 damage75
Abilities
What this unit's class grants it beyond firing its weapon.
Deploys in
Squad compositions that include this unit, and how many of it they field.
Enemy Imperial Trilla Boss 1xMelee, Regular, Boss
Comments