Zero CompanyDatabank
◀ Threat assessment
ZC-H-034Pyke Enforcer
Hostile profile

Pyke Enforcer

Threat value
100
Classification
Ranged
Role
Fodder

Numbers by difficulty and threat

Rows are the difficulty setting, columns the threat level of the mission. At threat 1 every setting uses the same base table; the gap opens from threat 2. Elite and boss classifications multiply health on top of these.

Durability
Armor12 to 34 to 67 to 89 and up
Story00123
Normal00123
Hard00123
Expert and Absolute00123
Health12 to 34 to 67 to 89 and up
Story2828385062
Normal2828385062
Hard2836445874
Expert and Absolute2836445874
Weapon
Ranged damage12 to 34 to 67 to 89 and up
Story105789
Normal1010141618
Hard1012162022
Expert and Absolute1016222832
Max skill bonus12 to 34 to 67 to 89 and up
Story0000
Normal000
Hard0000
Expert and Absolute0000
Range12 to 34 to 67 to 89 and up
Story0 m0 m0 m0 m
Normal0 m0 m0 m
Hard0 m0 m0 m0 m
Expert and Absolute0 m0 m0 m0 m
Ordnance
Grenade damage12 to 34 to 67 to 89 and up
Story105689
Normal1010141618
Hard1012161922
Expert and Absolute1016222732
Same on every setting
Defense
0
Accuracy
0
Action points
3
Advantage
0
Attack
0
Hit chance cap
85%
Advantage cap
0
Movement action points
0
Movement per action point
5 m
Critical chance
0%
Critical damage
0
Overwatch arc
15
Overwatch range
16 m
Absolute range, max
20 m
Absolute range, min
0 m
Optimal range, max
10 m
Optimal range, min
0 m
Reaction chance to hit
100%
Reaction damage
1
Grenade blast radius
2 m
Grenade throw distance
15 m

Shots to kill

On Normal, per threat band: the unit's health (elite and boss multipliers included) over each weapon's top-tier base damage less the unit's defense and armor, rounded up. Critical hits, cover, defense penetration and abilities all move it; this is the floor a plain shot works from.

Weapon12 to 34 to 67 to 89 and up
ScattergunScattergun · 36 damage11222
Anakin's LightsaberLightsaber · 28 damage11223
Custom RSKF-44RSKF44 · 16 damage22345
Ion BlasterIon Blaster · 16 damage22345
Restored RSKF-44RSKF44 · 14 damage22356
773 FirepuncherSniper Rifle · 12 damage33457
DC-17m Weapon SystemRepeater · 12 damage33457
E-5SSniper Rifle · 12 damage33457
FlamethrowerFlamethrower · 12 damage33457
Holdout PistolLight Blaster Pistol · 12 damage33457
IQA-11Sniper Rifle · 12 damage33457
Remachined RSKF-44RSKF44 · 12 damage33457
Valken-38XSniper Rifle · 12 damage33457
DC-15ARifle · 10 damage33579
EE-3Rifle · 10 damage33579
Relby-V10Rifle · 10 damage33579
VT-51Rifle · 10 damage33579
Westar-M5Rifle · 10 damage33579
Worn RSKF-44RSKF44 · 10 damage33579
DC-15LERepeater · 8 damage446913
M-32Repeater · 8 damage446913
T-21Repeater · 8 damage446913
TMG-4Repeater · 8 damage446913
AZ-7Light Blaster Pistol · 6 damage5581321
DC-17Light Blaster Pistol · 6 damage5581321
DH-16Heavy Blaster Pistol · 6 damage5581321
G40-5Heavy Blaster Pistol · 6 damage5581321
Hawks CustomLight Blaster Pistol · 6 damage5581321
LightsaberLightsaber · 6 damage5581321
Model 434Heavy Blaster Pistol · 6 damage5581321
RG-4DLight Blaster Pistol · 6 damage5581321
Snubble SpecialHoldout Pistol · 4 damage77132562
Deploys in

Squad compositions that include this unit, and how many of it they field.

Pyke Enf Str x2x2Regular×?
Pyke Enf Str x3x2Regular×?
Pyke Enf Str x3x3Regular×?
Pyke Enforcer x2Regular×?
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