◀ Threat assessment
ZC-H-042

- Threat value
- 100
- Faction
- Outlaw
- Classification
- Ranged
- Role
- Fodder
- Weapon
- EE-3 Blaster Rifle
- Calls in
- Fire Blaster Rifle
Numbers by difficulty and threat
Rows are the difficulty setting, columns the threat level of the mission. At threat 1 every setting uses the same base table; the gap opens from threat 2. Elite and boss classifications multiply health on top of these.
Durability
Armor12 to 34 to 67 to 89 and up
Story00123
Normal00123
Hard00123
Expert and Absolute00123
Health12 to 34 to 67 to 89 and up
Story2828385062
Normal2828385062
Hard2836445874
Expert and Absolute2836445874
Weapon
Ranged damage12 to 34 to 67 to 89 and up
Story105789
Normal1010141618
Hard1012162022
Expert and Absolute1016222832
Max skill bonus12 to 34 to 67 to 89 and up
Story0000
Normal000
Hard0000
Expert and Absolute0000
Range12 to 34 to 67 to 89 and up
Story0 m0 m0 m0 m
Normal0 m0 m0 m
Hard0 m0 m0 m0 m
Expert and Absolute0 m0 m0 m0 m
Ordnance
Grenade damage12 to 34 to 67 to 89 and up
Story105689
Normal1010141618
Hard1012161922
Expert and Absolute1016222732
Same on every setting
- Defense
- 0
- Accuracy
- 0
- Action points
- 3
- Advantage
- 0
- Attack
- 0
- Hit chance cap
- 85%
- Advantage cap
- 0
- Movement action points
- 0
- Movement per action point
- 5 m
- Critical chance
- 0%
- Critical damage
- 0
- Overwatch arc
- 15
- Overwatch range
- 16 m
- Absolute range, max
- 20 m
- Absolute range, min
- 0 m
- Optimal range, max
- 10 m
- Optimal range, min
- 0 m
- Reaction chance to hit
- 100%
- Reaction damage
- 1
- Grenade blast radius
- 2 m
- Grenade throw distance
- 15 m
Shots to kill
On Normal, per threat band: the unit's health (elite and boss multipliers included) over each weapon's top-tier base damage less the unit's defense and armor, rounded up. Critical hits, cover, defense penetration and abilities all move it; this is the floor a plain shot works from.
Weapon12 to 34 to 67 to 89 and up
Deploys in
Squad compositions that include this unit, and how many of it they field.
T2 Small Outlaw Marauder EnforcerRanged
T1 Fodder Outlaw EnforcerFodder, Ranged
T1 Fodder Outlaw Enforcer StrikerFodder, Melee, Ranged
T1 Large Outlaw Striker EnforcerMelee, Ranged
T1 Medium Outlaw Striker EnforcerRanged, Melee
T1 Small Outlaw EnforcerRanged
T1 Small Outlaw Enforcer StrikerMelee, Ranged
T4 Large Outlaw Marauder Striker EnforcerRanged, Melee
T4 Medium Outlaw Marauder EnforcerRanged
T3 Small Outlaw Sniper EnforcerSniper, Ranged
T5 Large Outlaw Sniper EnforcerRanged, Sniper
T5 Large Outlaw Sniper Marauder EnforcerRanged, Sniper
T5 Large Outlaw Sniper Striker EnforcerSniper, Melee, Ranged
T5 Medium Outlaw Sniper EnforcerRanged, Sniper
103 Encounter1 Mission Start Elevated
103 Encounter1 Mission Start Ground
SK Dantooine 025 Mission Start Elevated
SK Dantooine 025 Mission Start Ground Reinforcement 02
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