Zero CompanyDatabank
◀ Threat assessment
ZC-H-008Separatist B2
Hostile profile

Separatist B2

Threat value
133
Faction
Separatist
Classification
Ranged
Role
Fodder

Numbers by difficulty and threat

Rows are the difficulty setting, columns the threat level of the mission. At threat 1 every setting uses the same base table; the gap opens from threat 2. Elite and boss classifications multiply health on top of these.

Durability
Armor1 to 34 to 67 to 89 and up
Story2456
Normal2456
Hard3568
Expert and Absolute3568
Health1 to 34 to 67 to 89 and up
Story38526882
Normal38526882
Hard48607898
Expert and Absolute48607898
Weapon
Critical damage1 to 34 to 67 to 89 and up
Story0000
Normal4000
Hard0000
Expert and Absolute0000
Ranged damage1 to 34 to 67 to 89 and up
Story6689
Normal10141618
Hard12162022
Expert and Absolute16222832
Ordnance
Grenade damage1 to 34 to 67 to 89 and up
Story6689
Normal10141618
Hard12161922
Expert and Absolute16222732
Same on every setting
Defense
2
Accuracy
0
Action points
3
Advantage
0
Attack
0
Hit chance cap
85%
Advantage cap
0
Movement action points
0
Movement per action point
5 m
Critical chance
0%
Max skill bonus
0
Overwatch arc
20
Overwatch range
20 m
Range
0 m
Absolute range, max
25 m
Absolute range, min
0 m
Optimal range, max
10 m
Optimal range, min
0 m
Reaction chance to hit
95%
Reaction Chance To Hit_0
0.95
Reaction damage
0.5
Grenade blast radius
2 m
Grenade throw distance
15 m

Shots to kill

On Normal, per threat band: the unit's health (elite and boss multipliers included) over each weapon's top-tier base damage less the unit's defense and armor, rounded up. Critical hits, cover, defense penetration and abilities all move it; this is the floor a plain shot works from.

Weapon1 to 34 to 67 to 89 and up
ScattergunScattergun · 36 damage2233
Anakin's LightsaberLightsaber · 28 damage2345
Custom RSKF-44RSKF44 · 16 damage46811
Ion BlasterIon Blaster · 16 damage46811
Restored RSKF-44RSKF44 · 14 damage471014
773 FirepuncherSniper Rifle · 12 damage591421
DC-17m Weapon SystemRepeater · 12 damage591421
E-5SSniper Rifle · 12 damage591421
FlamethrowerFlamethrower · 12 damage591421
Holdout PistolLight Blaster Pistol · 12 damage591421
IQA-11Sniper Rifle · 12 damage591421
Remachined RSKF-44RSKF44 · 12 damage591421
Valken-38XSniper Rifle · 12 damage591421
DC-15ARifle · 10 damage7132341
EE-3Rifle · 10 damage7132341
Relby-V10Rifle · 10 damage7132341
VT-51Rifle · 10 damage7132341
Westar-M5Rifle · 10 damage7132341
Worn RSKF-44RSKF44 · 10 damage7132341
DC-15LERepeater · 8 damage10266882
M-32Repeater · 8 damage10266882
T-21Repeater · 8 damage10266882
TMG-4Repeater · 8 damage10266882
AZ-7Light Blaster Pistol · 6 damage19526882
DC-17Light Blaster Pistol · 6 damage19526882
DH-16Heavy Blaster Pistol · 6 damage19526882
G40-5Heavy Blaster Pistol · 6 damage19526882
Hawks CustomLight Blaster Pistol · 6 damage19526882
LightsaberLightsaber · 6 damage19526882
Model 434Heavy Blaster Pistol · 6 damage19526882
RG-4DLight Blaster Pistol · 6 damage19526882
Snubble SpecialHoldout Pistol · 4 damage38526882
Abilities

What this unit's class grants it beyond firing its weapon.

Deploys in

Squad compositions that include this unit, and how many of it they field.

B1 B2 BX Marauder 3x1x1Regular×?
Droideka B2 x1 x2×?
Separatist T1 Fodder B1 B2Fodder, Ranged, Tank×?
Separatist T1 Large B1 B2Ranged, Tank×? · Large
Separatist T1 Medium B1 B2Ranged, Tank×? · Medium
Separatist T1 Small B2 B1Tank, Ranged×? · Small
Separatist T4 Large B1 B2 BX Marauder 1Ranged, Tank×? · Large
Separatist T9 Large B1 B2 MagnaguardMelee, Tank, Ranged×? · Large
Separatist T7 Large B1 B2 DroidekaRanged, Tank×? · Large
Separatist T5 Large B1 B2 BX Sniper 1Ranged, Sniper, Tank×? · Large
HM Trick010 Initial1×?
HM Trick010 Reinforce2×?
03 050 B Xs B1s×?
SK Kaller 030 Mission Start Elevated×?
SK Kaller 030 Mission Start Group Reinforcement 2×?
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