Zero CompanyDatabank
Unit roster / operator
Warrior · Human

Cly Kullervo

Best build for Cly Kullervo

Damage

Cly, the storm

Her whole kit runs on Advantage, not AP. ElectroWeb Dart Shocks a target for 2 Advantage (1 at rank six) and halves its movement; ElectroWeb Surge is 4 Advantage for a blast around Cly and around every darted enemy, and those blasts ignore Defense. Combat Jump moves her for 2 Advantage and pushes enemies at the landing. None of it spends an action point, so the three AP are still there for the pistol or a Scattergun.

Scout second is the fuel: Combat Recon returns one Advantage per enemy scanned for 1 AP, and Tactical Timing adds a chance of another on each kill. Ruthless is +4 critical damage at rank three, for the pistol shots that follow. Gunslinger instead gives Quick Draw and Keen Eye if the squad already has a Scout feeding her.

A turn

Dart two or three enemies, jump into the middle if they are spread, Surge, then spend the AP on a Scattergun into the cluster.

The focus, in order
LineRankFocusAt this rank
ElectroWeb SurgeWarrior3 / 67Emit electrical blast around Cly and each enemy with a Dart. These blasts Ignore Defense.4 Advantage
ElectroWeb DartWarrior3 / 65Fire an electrified dart that Shocks the target and can be detonated by ElectroWeb Surge.2 Advantage, 3 per turn
RuthlessWarrior3 / 56Increases Cly's Critical Damage by +4.
AmbushScout1 / 50Execute a well-timed surprise attack on an enemy. The more Advantage used in this attack, the greater the damage.All remaining Advantage, 1 per turn
Combat ReconScout2 / 53Assess threats in the target area, granting Advantage for each enemy in the assessment area.1 AP, 1 per turn
Tactical TimingScout1 / 40Provides a 30% chance to gain +1 Advantage when this Operator defeats an enemy with a Ranged or Melee Attack.
Combat JumpCombat Jump1 / 40Jump to a target location, Pushing nearby enemies out of position.2 Advantage, 1 per turn
Armory
Spiral Condenser BarrelIncreases Critical Hit Damage by +4 when firing this blaster.
Ion Modulator CellIncreases Blaster Damage against Droids by +1 and against Ray Shields.
Assassin's Scope ScopeIncreases Critical Chance by +12% when attacking with this blaster.
Ergonomic Stabilizer StockIncreases Blaster Damage by +1 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum.
Scattergun Mk. II utility, 2 APFire a short range, wide-angled blast that damages everything in the target area.
Medpac utility, 1 APHeals 30% of the target ally's Health. Cannot be used on Droids.
Thermal Imploder utility, 1 APThrow a powerful explosive Grenade that deals excellent damage.

Blaster Pistol

Commonly used as lighter personal sidearms or for close range defense. Blaster pistols are highly popular, but not as powerful as other blasters. Blaster Pistols are Fast Weapons that can be fired without limit for 1 AP. Base Damage is modest and Critical Damage is the lowest of the blaster types.

Background

The infamous bounty hunter Cly Kullervo joined Zero Company for one reason and one reason only: to hunt down her mysterious marks. A proud daughter of the ancient Mandalorian Clan Verminoth, Cly has sworn an oath to never remove her helmet in front of others.

Note from Neesh

Left on the Den's datapad while Cly Kullervo is away.

Not sure I'd have let Kullervo go like that, boss. I know it's a risk, but what an asset! Hopefully she doesn't wind up hunting us, some day.

Missions

Missions that require Cly in the squad. The operator missions are Cly's own story; losing Cly on one of them ends it.

Operator missions
Best Served ColdBrentaal IV · Zone CreshHawks
Without Honor or HumanitySerolonis · Zone HerfHawks

Starting bonds

Where Cly's bond with each named operator stands when the campaign opens, before anything is earned or lost. Hard starts every pair a tier lower and Expert two; the ladder itself is on the campaign page.

Luco BroncStory and Normal: Disliked · Hard: Hated · Expert and Absolute: Despised-1
Kabb UppercutStory and Normal: Hated · Hard: Despised · Expert and Absolute: Reviled-2
Jae MordantStory and Normal: Despised · Hard: Reviled · Expert and Absolute: Reviled-3
Tesh HawksStory and Normal: Despised · Hard: Reviled · Expert and Absolute: Reviled-3
TrickStory and Normal: Despised · Hard: Reviled · Expert and Absolute: Reviled-3
Tel-Rea VokossStory and Normal: Reviled · Hard: Reviled · Expert and Absolute: Reviled-4

Dilemmas

Every dilemma splits the roster. Taking an option Cly backs earns bond between everyone who wanted it and Hawks, and costs bond between them and whoever argued the other way.

Strongly for
Stay out of it. It's not for us.Changeling Vengeance
Humanely relocate the dianoga. For a price, we can hire a specialist.Dianoga
Ignore him. The Empire won't take Vinklex seriously, and neither should we.Imperial Informant
Send a team to collect. We're owed what we're owed.People Skills
Do nothing. Not our problem.Relief Ship
Agree. Sounds like a good deal to us.Risky Business
Keep our mouths shut. Eventually, it'll blow over.Rumors
Allow shore leave. Our operators can take care of themselves.Shore Leave
No Team Building. Zero Company doesn't do team building. We're professionals, not a social club.Team Building
For
Let the dianoga be. Disha's preference.Dianoga
Offer to pay Luco for use of his droid. If we want to use Luco's droid, it's only fair we offer him something in return.Millicreep Requisition
Buy from Runa's source. Let's do this the right way.Refueling
Search for another source. There must be a better way.Refueling
Don't take the deal. We have a bad feeling about this.The Brothers Bep
Take the deal. What we don't know can't hurt us.The Brothers Bep
Sell them out to the Trade Federation. The Viceroy will pay well for the defector's location.Witness Protection
Threaten them for credits. For a price, we'll keep our mouths shut.Witness Protection
Against
Warn Gorga. Gorga's a scumbag, but he's our scumbag.Changeling Vengeance
Let Clev exterminate the dianoga. Clev's preference.Dianoga
Let him pay another way. A Senator's aide must have something valuable to trade.People Skills
Find out what he's up to. If he's doing something dangerous, we should alert the authorities.Risky Business
Tell people we're just good at our jobs. If you squint, it's the truth.Rumors
Music Night. What better way to bring people together than to give them a chance to perform for their coworkers?Team Building
Strongly against
Offer him money to leave us alone. A small price to keep the Empire off our tails.Imperial Informant
Tell the Pykes where Vinklex is. The risk is too great to ignore.Imperial Informant
Give him more time. Halas' word is good. He'll pay us when he can.People Skills
Help the crew of the relief ship pay for repairs. It's relief aid for civilians, we have to help out.Relief Ship
Don't allow shore leave. We can't take the risk.Shore Leave
Ask around about the Brothers. Someone must know what's in that camtono.The Brothers Bep
Ask them questions. We're going to need some more details.The Brothers Bep

Appearances

The looks the game ships for this operator, in the creator's own renders, plus the story states it keeps. They are the same person with the same record, so they are listed rather than linked.

Cly Default
Cly Default
Cly Preset 1
Cly Preset 1
Cly Preset 2
Cly Preset 2
Cly Preset 3
Cly Preset 3