Zero CompanyDatabank
Unit roster / operator
Soldier · Clone

Trick

Best build for Trick

Tank

Trick, the wall

Heavy is the only specialization that taunts. Bulwark taunts everything in an area for 4 Advantage and raises Defense for the turn, and Intimidating Posture, which every Heavy starts with, turns each blaster hit into a taunt on that target. Trick takes the role because For My Brothers stands him back up once a mission, and its third rank makes that first knockdown cost no injury. On Hard and Expert the bacta tank is disabled, so that rank is the cheapest medbay visit there is.

Unstoppable at rank three hands back two counter shots at +2 damage, so the enemies he taunts pay for shooting him. Conditioning is +12 health at rank three. Soldier as the second specialization is there for Brutal Strike, a 1 AP rush that Dazes the target, and a Dazed unit cannot attack at all.

A turn

Bulwark if there is Advantage for it, otherwise shoot the most dangerous enemy so the hit taunts it. Unstoppable with the spare point. Brutal Strike whatever is left when one enemy needs shutting up. The repeater spends all three points in one burst; a blaster pistol trades that for three separate 1 AP shots, each of which taunts.

Assault as the second specialization gives Bull Rush and Sweeping Salvo instead, a 4 Advantage cone that damages and Disorients everything in it.

The focus, in order
LineRankFocusAt this rank
BulwarkHeavy1 / 60Taunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +2 for the rest of this turn.4 Advantage, 1 per turn
UnstoppableHeavy3 / 65Gain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +2 Damage.1 AP, 1 per turn
ConditioningHeavy3 / 56Increases this Operator's Max Health by +12.
Rocket StrikeSoldier1 / 50Fire a powerful rocket that explodes on impact, damaging all targets in the blast.10 Advantage, 1 per combat
Brutal StrikeSoldier1 / 50Rush and strike a target, dealing Melee Damage and Dazing.1 AP, 1 per turn
StrengthSoldier1 / 40Increases Melee Damage by +2 and increases the throw range of all Grenades by +2.0m.
For My BrothersFor My Brothers3 / 411Once per mission, when Trick is Downed, he automatically revives at the beginning of the next turn at Full Health. Trick does not receive an Injury the first time he is Downed.
Armory
Amplifier BarrelIncreases Blaster Damage by +1 when firing this blaster at Close Range.
Incendiary Modulator CellInflicts 1 stack Stack of Burning when this blaster hits.
Targeting Scope ScopeReduces the Chance-To-Hit penalty provided by an enemy's Cover by 10%.
Balancing Stabilizer StockIncreases Defense by +1 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum.
Medpac utility, 1 APHeals 30% of the target ally's Health. Cannot be used on Droids.
Thermal Imploder utility, 1 APThrow a powerful explosive Grenade that deals excellent damage.
Repulsor Units Mk. II utilityIncreases Movement by +1.0m. This bonus affects all of the Operator's moves.

Repeater

A larger, repeating blaster weapon, either handheld or mounted, that is typically used by heavy military units. These are among the most powerful of all issued blaster weapons. Repeating Blasters have modest Base Damage but gain substantial Rapid Fire Damage when fired with 2 or 3 AP. Firing a repeating blaster uses all available AP.

Background

Trick began his military career as CT-3301, a member of the 100th Clone Company serving under Captain Hawks. During the disastrous Battle of Antine, Trick pushed Hawks to safety, in the process sustaining a head injury that led to his medical discharge. He eventually made a complete recovery and became Hawks' first hire in the new independent Zero Company.

Note from M-3VO

Left on the Den's datapad while Trick is away.

Trick's condition has stabilized since moving to the medical bay's bacta tank, but his brainwaves still exhibit abnormalities, and his comatose state remains resistant to any treatment. I will continue to try new techniques to help him regain consciousness, despite the risk that his drastically altered character will persist once awakened.

Missions

Missions that require Trick in the squad. The operator missions are Trick's own story; losing Trick on one of them ends it.

Operator missions
No Kings, No MastersUmbara · Zone FornHawks, Luco
No Clone Left BehindRyloth · Zone IskHawks

Starting bonds

Where Trick's bond with each named operator stands when the campaign opens, before anything is earned or lost. Hard starts every pair a tier lower and Expert two; the ladder itself is on the campaign page.

AurelioStory and Normal: Neutral · Hard: Disliked · Expert and Absolute: Hated0
Tel-Rea VokossStory and Normal: Disliked · Hard: Hated · Expert and Absolute: Despised-1
Tesh HawksStory and Normal: Disliked · Hard: Hated · Expert and Absolute: Despised-1
Jae MordantStory and Normal: Hated · Hard: Despised · Expert and Absolute: Reviled-2
Kabb UppercutStory and Normal: Hated · Hard: Despised · Expert and Absolute: Reviled-2
Cly KullervoStory and Normal: Despised · Hard: Reviled · Expert and Absolute: Reviled-3
Luco BroncStory and Normal: Reviled · Hard: Reviled · Expert and Absolute: Reviled-4

Dilemmas

Every dilemma splits the roster. Taking an option Trick backs earns bond between everyone who wanted it and Hawks, and costs bond between them and whoever argued the other way.

Strongly for
Stay out of it. It's not for us.Changeling Vengeance
Ignore him. The Empire won't take Vinklex seriously, and neither should we.Imperial Informant
Insist that Luco allow us to use his droid. He needs to do what's best for the team.Millicreep Requisition
Search for another source. There must be a better way.Refueling
Help the crew of the relief ship pay for repairs. It's relief aid for civilians, we have to help out.Relief Ship
Don't allow shore leave. We can't take the risk.Shore Leave
Podracing Night. Throw some podracing on the holo. Everyone loves podracing.Team Building
Ask around about the Brothers. Someone must know what's in that camtono.The Brothers Bep
Help them contact the Republic. Bennic can pass their broadcast along to Republic Intelligence.Witness Protection
For
Warn Gorga. Gorga's a scumbag, but he's our scumbag.Changeling Vengeance
Humanely relocate the dianoga. For a price, we can hire a specialist.Dianoga
Let Clev exterminate the dianoga. Clev's preference.Dianoga
Give him more time. Halas' word is good. He'll pay us when he can.People Skills
Let him pay another way. A Senator's aide must have something valuable to trade.People Skills
Buy from Neesh's source. We love a bargain.Refueling
Buy from Runa's source. Let's do this the right way.Refueling
Agree. Sounds like a good deal to us.Risky Business
Find out what he's up to. If he's doing something dangerous, we should alert the authorities.Risky Business
Keep our mouths shut. Eventually, it'll blow over.Rumors
Spread rumors to throw people off the scent. Let's change the conversation.Rumors
Only allow shore leave to safe locations. We need to make sure there's no Imperial presence.Shore Leave
Independent Study. Give everyone a couple credits and let them make their own fun.Team Building
Ask them questions. We're going to need some more details.The Brothers Bep
Against
Sell intel. We're happy to help, for a price.Changeling Vengeance
Offer him money to leave us alone. A small price to keep the Empire off our tails.Imperial Informant
Tell the Pykes where Vinklex is. The risk is too great to ignore.Imperial Informant
Send a team to collect. We're owed what we're owed.People Skills
Charge the crew for your services. The Ring can be dangerous without a guide. We'll help the relief ship get its repairs, for a price.Relief Ship
Extort him. Something tells us this guy can afford it.Risky Business
Tell people we're just good at our jobs. If you squint, it's the truth.Rumors
No Team Building. Zero Company doesn't do team building. We're professionals, not a social club.Team Building
Don't take the deal. We have a bad feeling about this.The Brothers Bep
Take the deal. What we don't know can't hurt us.The Brothers Bep
Strongly against
Share intel. Gorga set us up to be killed. It's only fair for us to return the favor.Changeling Vengeance
Let Luco make the decision. It's Luco's droid, and his call to make.Millicreep Requisition
Offer to pay Luco for use of his droid. If we want to use Luco's droid, it's only fair we offer him something in return.Millicreep Requisition
Do nothing. Not our problem.Relief Ship
Allow shore leave. Our operators can take care of themselves.Shore Leave
Sell them out to the Trade Federation. The Viceroy will pay well for the defector's location.Witness Protection
Threaten them for credits. For a price, we'll keep our mouths shut.Witness Protection
Threaten them for intel. If they won't play ball, we'll hand them back to the Separatists.Witness Protection

Appearances

The looks the game ships for this operator, in the creator's own renders, plus the story states it keeps. They are the same person with the same record, so they are listed rather than linked.

Trick Default
Trick Default
Trick Preset 1
Trick Preset 1
Trick Preset 2
Trick Preset 2
Trick Preset 3
Trick Preset 3
Bacta tankChip removed, without helmetClone commandoWithout helmet