Heavy
The Heavy is a frontline combatant, heavily armored and tough as nails. These Operators specialize in survivability and soaking up enemy attacks while out in the open.
Focus tree
Each line upgrades one ability. Level is the operator level that unlocks the tier; focus is the running total the line has cost by then.
Bulwark
UltimateBulwarkTaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +2 for the rest of this turn.
Bulwark IITaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +3 for the rest of this turn.
Bulwark IIITaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +4 for the rest of this turn.
Bulwark IVTaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +5 for the rest of this turn.
Bulwark VTaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +6 for the rest of this turn.
Bulwark VITaunts all enemies in the target area, increases Defense by +6, and grants Impervious and Immovable.
Unstoppable
StandardUnstoppableGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack.
Unstoppable IIGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +1 Damage.
Unstoppable IIIGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +2 Damage.
Unstoppable IVGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +3 Damage.
Unstoppable VGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +4 Damage.
Unstoppable VIThe target Operator gains 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +4 Damage.
Conditioning
ClassPassiveConditioningIncreases this Operator's Max Health by +4.
Conditioning IIIncreases this Operator's Max Health by +8.
Conditioning IIIIncreases this Operator's Max Health by +12.
Conditioning IVIncreases this Operator's Max Health by +16.
Conditioning VIncreases this Operator's Max Health by +20.
Starting abilities
Heavy Armor TrainingIncreases this Operator's Defense by +2.
Intimidating PostureThis Operator's primary Blaster Attacks now Taunt the target on a hit.
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