Zero CompanyDatabank
Primary specialization

Medic

The Medic excels at healing and preserving their teammates. Medics can also boost their teammates, both physically and psychologically.

Focus tree

Each line upgrades one ability. Level is the operator level that unlocks the tier; focus is the running total the line has cost by then.

Morale Boost

Morale Boost

Ultimate
Morale BoostMorale BoostThis Operator and all nearby allies increase to 4 stacks of Morale.Lv 1 · 0 focus
Morale Boost IIMorale Boost IIThis Operator and all nearby allies increase to 5 stacks of Morale.Lv 2 · 3 focus
Morale Boost IIIMorale Boost IIIThis Operator and all nearby allies increase to 6 stacks of Morale.Lv 4 · 7 focus
Morale Boost IVMorale Boost IVThis Operator and all nearby allies increase to 7 stacks of Morale.Lv 6 · 13 focus
Morale Boost VMorale Boost VThis Operator and all nearby allies increase to 8 stacks of Morale.Lv 8 · 21 focus
Morale Boost VIMorale Boost VIThis Operator and all nearby allies increase to 10 stacks of Morale.Lv 9 · 31 focus
Combat Stim

Combat Stim

Standard
Combat StimCombat StimGrants Stimulant to an ally for 2 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Lv 0 · 0 focus
Combat Stim IICombat Stim IIGrants Stimulant to an ally for 3 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Lv 1 · 2 focus
Combat Stim IIICombat Stim IIIGrants Stimulant to an ally for 4 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Lv 3 · 5 focus
Combat Stim IVCombat Stim IVGrants Stimulant to an ally for 5 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Lv 5 · 9 focus
Combat Stim VCombat Stim VGrants Stimulant to an ally for 6 Turns, increasing Max Health, Melee Damage, and Ranged Damage.Lv 7 · 15 focus
Combat Stim VICombat Stim VIGrants Strong Stimulant to an ally for the rest of this combat, greatly increasing Max Health, Melee Damage, and Ranged Damage.Lv 8 · 23 focus
Lifesaving Measures

Lifesaving Measures

ClassPassive
Lifesaving MeasuresLifesaving MeasuresMedpacs used by this Operator restore an additional +5% Health.Lv 0 · 0 focus
Lifesaving Measures IILifesaving Measures IIMedpacs used by this Operator restore an additional +10% Health.Lv 1 · 2 focus
Lifesaving Measures IIILifesaving Measures IIIMedpacs used by this Operator restore an additional +15% Health.Lv 3 · 6 focus
Lifesaving Measures IVLifesaving Measures IVMedpacs used by this Operator restore an additional +20% Health.Lv 5 · 12 focus
Lifesaving Measures VLifesaving Measures VMedpacs used by this Operator restore an additional +30% Health.Lv 8 · 20 focus

Starting abilities

First ResponderFirst ResponderThis Operator is permanently equipped with a Medpac that does not use a utility slot. When this Operator rescues an ally with Rally, that ally is Fully Healed.Passive
Comments