Tel-Rea Vokoss
Best build for Tel-Rea Vokoss

Tel-Rea, the pull
Pull is 1 AP, drags an enemy to her and deals Force damage. It moves a droideka out of its shield and into the squad's Overwatch, and it moves anything off a ledge. Push is the same for 1 AP in the other direction, and Shockwave pushes everything nearby for 6 Advantage. Padawan Training at rank four opens a second Meditation slot (rank five a third), which is where the build lives: Fast Healing is 8 health at the start of each turn, Bonded to the Blade lets Lightsaber Strike be used twice a turn, and Attuned to All Things adds Harmony on every Push and Pull.
Strong with the Force at rank three starts each turn with four stacks of Harmony, which raise Deflection and lightsaber damage. Lightsaber Throw costs 10 Advantage, two of Cly's Surges, so it stays at rank one. Her specializations are fixed; the choice is the ranks and the meditations.
Pull the shielded or the exposed enemy into the lane, Lightsaber Strike, and Noble Stance with what is left if she is standing in the open.
| Line | Rank | Focus | At this rank |
|---|---|---|---|
| ShockwavePadawan | 1 / 6 | 0 | Drive the Force outward in a focused burst, dealing Force Damage and Pushing nearby enemies back.6 Advantage |
| PushPadawan | 2 / 6 | 2 | Forcefully Pushes an enemy in the chosen direction, dealing Force Damage.1 AP |
| Padawan TrainingPadawan | 4 / 5 | 12 | Allows Tel-Rea to equip a second Meditation. |
| Lightsaber ThrowWayseeker | 1 / 5 | 0 | Throws both lightsabers, dealing colossal Lightsaber Damage to all enemies along the path.10 Advantage, 1 per turn |
| PullWayseeker | 2 / 5 | 3 | Forcefully Pulls an enemy directly towards Tel-Rea, dealing Force Damage.1 AP, 1 per turn |
| An Elegant WeaponWayseeker | 1 / 4 | 0 | For Tel-Rea's lightsaber attacks, increases Critical Damage by +2 and increases Critical Chance by +6%. |
| Strong with the ForceStrong with the Force | 3 / 5 | 6 | Tel-Rea begins each turn of battle with 4 stacks of Harmony. Harmony affects Deflection and Lightsaber Attacks. |
Lightsaber
Background
Note from Tel-Rea
Left on the Den's datapad while Tel-Rea Vokoss is away.
Missions
Missions that require Tel-Rea in the squad. The operator missions are Tel-Rea's own story; losing Tel-Rea on one of them ends it.
Starting bonds
Where Tel-Rea's bond with each named operator stands when the campaign opens, before anything is earned or lost. Hard starts every pair a tier lower and Expert two; the ladder itself is on the campaign page.
Dilemmas
Every dilemma splits the roster. Taking an option Tel-Rea backs earns bond between everyone who wanted it and Hawks, and costs bond between them and whoever argued the other way.
Appearances
The looks the game ships for this operator, in the creator's own renders, plus the story states it keeps. They are the same person with the same record, so they are listed rather than linked.



